Tuesday, 18 June 2013
Wednesday, 12 June 2013
Major Project: Types of Card Games
Trick-taking games
The object of a trick-taking
game is based on the play of multiple rounds, or tricks, in each of
which each player plays a single card from their hand, and based on the values
of played cards one player wins or "takes" the trick. The specific
object varies with each game and can include taking as many tricks as possible,
taking as many scoring cards (or as few penalty cards) within the tricks won as
possible, taking as few tricks as possible, or taking an exact number of
tricks. Bridge, Whist, Euchre, Spades are
popular examples.
Major Project: Old and Modern Cards
Major Project: History of Cards
A playing
card is a piece of specially prepared heavy paper, thin cardboard,
plastic-coated paper, cotton-paper blend, or thin plastic, marked with
distinguishing motifs and used as one of a set for playing card games.
Playing cards are typically palm-sized for convenient handling.
A complete
set of cards is called a pack (UK English) or deck (US English), and the subset
of cards held at one time by a player during a game is commonly called a hand.
A deck of cards may be used for playing a variety of card games, with varying
elements of skill and chance, some of which are played for money. Playing cards
are also used for illusions, building card structures,
etc.
The front (or
"face") of each card carries markings that distinguish it from the
other cards in the deck and determine its use under the rules of the game being
played. The back of each card is identical for all cards in any particular
deck, and usually of a single color or formalized design. Usually every card
will be smooth; however, some decks have braille to
allow blind people to read the card number and suit. The backs
of playing cards are sometimes used for advertising.
Major Project: BRIEF
Problem
An incredibly
growing amount of games for smartphones and tablets makes people isolated from
the real communication.
More and more
interactive apps cage users’ attention, whereas traditional card games remain
the same.
Goal
To create an
alternative to a commonly known deck of playing cards, as well as a game based
on historical events and cultural peculiarities of different countries for both
educational and entertainment purposes.
Target
audience
Teenagers and
predominantly young people, who are interested in history and culture of
different countries, and suffer from lack of real face-to-face socialisation.
Challenge
To break into
a print games industry, and sell the newly created set of cards. Printed games
have been influenced a lot by digital games and apps. However, they still
remain popular, and need more variety to attract people of different interests
and get them together.
Wednesday, 15 May 2013
Saturday, 6 April 2013
Sunday, 31 March 2013
Thursday, 21 March 2013
Wednesday, 20 March 2013
Sustainable Design (Task8)
Sustainable graphic design is the application of sustainability principles to graphic design.
It considers the environmental impacts of graphic design products (such
as packaging, printed materials, publications, etc.) throughout a life
cycle that includes: raw material; transformation; manufacturing;
transportation; use; and disposal.
Graphic designers engaged in sustainable practice use techniques, processes, and materials that will help reduce the detrimental environmental, social, and economic impact of their designs, also known as the Triple Bottom Line.
Graphic designers engaged in sustainable practice use techniques, processes, and materials that will help reduce the detrimental environmental, social, and economic impact of their designs, also known as the Triple Bottom Line.
Tuesday, 12 March 2013
Monday, 4 March 2013
Packaging Design (Task6)
Role of Packaging:
- Protective
Protecting the contents from the environment and vice versa. The packaging is intended to protect the goods from loss, damage and theft.
-Storage
-Loading and transport
Convenient goods handling entails designing transport packaging in such a manner that it may be held, lifted, moved, set down and stowed easily, efficiently and safely.
-Sales and promotion
Attracting the potential purchaser's attention and to have a positive impact upon the purchasing decision.
-Guarantee
By supplying an undamaged and unblemished package, the manufacturer guarantees that the details on the packaging correspond to the contents.
-Additional
The extent to which the packaging materials or packaging containers may be reused once the package contents have been used. The most significant example is the recycling of paper, paperboard and cardboard packaging as waste paper.
Some examples of packaging I consider good:
- Protective
Protecting the contents from the environment and vice versa. The packaging is intended to protect the goods from loss, damage and theft.
-Storage
-Loading and transport
Convenient goods handling entails designing transport packaging in such a manner that it may be held, lifted, moved, set down and stowed easily, efficiently and safely.
-Sales and promotion
Attracting the potential purchaser's attention and to have a positive impact upon the purchasing decision.
-Guarantee
By supplying an undamaged and unblemished package, the manufacturer guarantees that the details on the packaging correspond to the contents.
-Additional
The extent to which the packaging materials or packaging containers may be reused once the package contents have been used. The most significant example is the recycling of paper, paperboard and cardboard packaging as waste paper.
Some examples of packaging I consider good:
Tuesday, 26 February 2013
Monday, 25 February 2013
Srtong Ethics Design Groups (Task5)
Zerofee have strong social responsibilities policy. They wouldn't support brands and companies that have a negative impact on the world. They don't work for clients if those put profit before people, blatantly disregard the environment or engage in any form of exploitation.
Saturday, 23 February 2013
Thursday, 21 February 2013
Wednesday, 20 February 2013
CSR (Task4)
CSR is a process with the aim to embrace responsibility for the
company's actions and encourage a positive impact through its activities
on the environment, consumers, employees, communities, stakeholders and all other members of the public sphere who may also be considered as stakeholders.
Ethical and social awareness are important elements of CSR. Many organisations have ethics trainings, the aim of which is to help employees make ethical decisions when the answers are unclear.
Ethical and social awareness are important elements of CSR. Many organisations have ethics trainings, the aim of which is to help employees make ethical decisions when the answers are unclear.
Sunday, 10 February 2013
Thursday, 7 February 2013
Wednesday, 6 February 2013
Tuesday, 5 February 2013
Wednesday, 30 January 2013
Futura (Task 1)
Futura is a geometric sans-serif typeface designed in 1927 by Paul Renner and commercially released in 1936 . It is based on geometric shapes that became representative of visual elements of the Bauhaus design style of 1919–1933.
Although Renner was not associated with the Bauhaus, he shared many of its idioms and believed that a modern typeface should express modern models, rather than be a revival of a previous design.
Futura has an appearance of efficiency and forwardness. The typeface is derived from simple geometric forms (near-perfect circles, triangles and squares) and is based on strokes of near-even weight, which are low in contrast. This is most visible in the almost perfectly round stroke of the ''o'', which is nonetheless slightly ovoid. In designing Futura, Renner avoided the decorative, eliminating non-essential elements. The lowercase has tall ascenders, which rise above the cap line. The uppercase characters present proportions similar to those of classical Roman capitals.
Tuesday, 29 January 2013
The Book I Like (II)
The book I really like is called Handwritten: Expressive Lettering in the Digital Age by Steven Heller and Mirko Ilic.
Even though I love computer graphics, I still adore hand written and drawn images and doodles that give so much personality to a drawing.
Furthermore, to me, when the text is handwritten, it automatically turns into a piece of art.
Even though I love computer graphics, I still adore hand written and drawn images and doodles that give so much personality to a drawing.
Furthermore, to me, when the text is handwritten, it automatically turns into a piece of art.
Sunday, 27 January 2013
Wednesday, 16 January 2013
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